Activeinterlude
Arrest
Max level
10
MP cost
25
Provokes an enemy to attack and then temporarily puts them into a held state. The target cannot be affected by any additional hold attacks while the effect lasts.
Level progression10 lv.
| Level | Power | MP | Range | Cast, s |
|---|---|---|---|---|
| 1 | 80 | 25 | 150 | 2.00 |
| 2 | 80 | 27 | 150 | 2.00 |
| 3 | 80 | 28 | 150 | 2.00 |
| 4 | 80 | 29 | 150 | 2.00 |
| 5 | 80 | 30 | 150 | 2.00 |
| 6 | 80 | 31 | 150 | 2.00 |
| 7 | 80 | 32 | 150 | 2.00 |
| 8 | 80 | 33 | 150 | 2.00 |
| 9 | 80 | 34 | 150 | 2.00 |
| 10 | 80 | 34 | 150 | 2.00 |