Activeinterlude
Concentration
Max level
6
MP cost
20
Temporarily lowers the probability of magic being canceled due to damage taken taken. Effect 1.
Level progression6 lv.
| Level | cancel | MP | Range | Cast, s |
|---|---|---|---|---|
| 1 | 18 | 20 | 400 | 4.00 |
| 2 | 25 | 27 | 400 | 4.00 |
| 3 | 36 | 39 | 400 | 4.00 |
| 4 | 42 | 48 | 400 | 4.00 |
| 5 | 48 | 55 | 400 | 4.00 |
| 6 | 53 | 64 | 400 | 4.00 |
Learned by10
Cleric · Human1st class · lv. 20 · 3,300 SPDark Wizard · Dark Elf1st class · lv. 20 · 3,100 SPOracle · Elf1st class · lv. 20 · 3,300 SPShillien Oracle · Dark Elf1st class · lv. 20 · 3,300 SPWizard · Human1st class · lv. 20 · 2,900 SPWizard · Elf1st class · lv. 20 · 3,100 SPElder · Elf2nd class · lv. 44 · 41,000 SPProphet · Human2nd class · lv. 44 · 39,000 SPShillien Elder · Dark Elf2nd class · lv. 44 · 44,000 SPSorceror · Human2nd class · lv. 44 · 41,000 SP